The struggle itself toward the heights is enough to fill a man’s heart. One must imagine Sisyphus happy. – Albert Camus Games create a unique dynamic between the designer and the players. With most design, the designer and audience have aligned goals: For instance, with an app layout, the audience…
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Territory control games like Risk or Game of Thrones and take-that games like Red Dragon Inn face a common issue. At various times in the game, especially right at the start, all the players are roughly equal, barring starting powers and whatnot. But the game encourages you to be mean to people, whether it…
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This post was inspired by the game Glory to Rome, in particular its Colosseum card. When you play the Colosseum, you can steal some of your opponents’ “patrons” and throw them to the lions for points. It’s a crushing play and one that will frequently win the game for the player who…
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Anyone who’s played tabletop games for any amount of time has encountered one of the most delightful feelings in the hobby: Laughing, putting your head in your hands, and saying, “this game is ridiculous”. Having a game careen into the territory of the absurd is amazing and is one of the…